![Maya lt arnold](https://knopkazmeya.com/22.png)
![maya lt arnold maya lt arnold](https://area.autodesk.com/dynamic_resources/area_gallery_post_content/24894/upload.jpg)
ai_translatorįile: E:/Megascans/support/plugins/maya/6.4/MSLiveLink/DHI/assets/Windows/head_gui.ma line 120633: The mesh ‘CTRL_neckCorrectivesMultiplyerUShape’ has no ‘.ai_translator’ attribute.įile: E:/Megascans/support/plugins/maya/6.4/MSLiveLink/DHI/assets/Windows/head_gui.ma line 120633: setAttr: No object matches name. Scene builder error Scene creation failed! Reason: file: E:/Megascans/support/plugins/maya/6.4/MSLiveLink/DHI/assets/Windows/head_gui.ma line 7: RuntimeError: file line 1: Plug-in, “mtoa”, was not found on MAYA_PLUG_IN_PATH.įile: E:/Megascans/support/plugins/maya/6.4/MSLiveLink/DHI/assets/Windows/head_gui.ma line 120515: The mesh ‘FRM_neckCorrectivesMultiplyerUShape’ has no ‘.ai_translator’ attribute.įile: E:/Megascans/support/plugins/maya/6.4/MSLiveLink/DHI/assets/Windows/head_gui.ma line 120515: setAttr: No object matches name. UpdateRenderOverride File read in 1.7 seconds. .mesh : Creating target mesh 650 / 681 .mesh : Creating target mesh 600 / 681 .mesh : Creating target mesh 550 / 681 .mesh : Creating target mesh 500 / 681
![maya lt arnold maya lt arnold](https://mir-s3-cdn-cf.behance.net/project_modules/max_1200/8703ba57015223.59c51229089d1.png)
.mesh : Creating target mesh 450 / 681 .mesh : Creating target mesh 400 / 681 .mesh : Creating target mesh 350 / 681 .mesh : Creating target mesh 300 / 681 .mesh : Creating target mesh 250 / 681 .mesh : Creating target mesh 200 / 681 .mesh : Creating target mesh 150 / 681 .mesh : Creating target mesh 100 / 681 Scene Orientation: 9_Meta : “file Open” or “file new” called - Red9 MetaCache being cleared Warning: Z-axis is already the Up-axis Masks dir path: E:\Megascans\Downloaded\DHI\7dgbhxwP_asset\2k\asset_ue_source\MetaHumans\Common\SourceAssets\masksĮye controls: E:/Megascans/support/plugins/maya/6.4/MSLiveLink/DHI/assets/Windows/head_ac.ma
![maya lt arnold maya lt arnold](https://lwfiles.mycourse.app/sophoriaacademy-public/1b4b4872b0b1d00646ef5a7379100a8e.png)
Head Common Maps Dir Path: E:\Megascans\Downloaded\DHI\7dgbhxwP_asset\2k\asset_ue_source\MetaHumans\Common\SourceAssets\maps Head Specific Maps Dir Path: E:\Megascans\Downloaded\DHI\7dgbhxwP_asset\2k\asset_ue_source\MetaHumans\preedy\SourceAssets\maps Head Shaders Dir Path: E:\Megascans\Downloaded\DHI\7dgbhxwP_asset\2k\asset_ue_source\MetaHumans\Common\SourceAssets\shaders Received JSON data for Digital Human AssetĭNA path: E:/Megascans/Downloaded/DHI/7dgbhxwP_asset/2k/asset_ue_source/MetaHumans/preedy/SourceAssets/preedy.dnaīody Scene Path: E:/Megascans/Downloaded/DHI/7dgbhxwP_asset/2k/asset_ue_source/MetaHumans/preedy/SourceAssets/m_med_nrw_body_rig.ma Received data with DH Character descriptor. It looks like it needs the Arnold plug-in…?
![maya lt arnold maya lt arnold](https://taiwebs.com/upload/icons/arnold-for-maya220-220.png)
I have download settings set to UAsset + Source Asset.
![Maya lt arnold](https://knopkazmeya.com/22.png)